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Educational Gamification for Soft Skills Development: Communication, Leadership, and Teamwork

by Richard Jones 1,*
1
University of Maribor
*
Author to whom correspondence should be addressed.
JASES  2020 2(4):34; https://doi.org/10.xxxx/xxxxxx
Received: 2 October 2020 / Accepted: 3 November 2020 / Published Online: 4 December 2020

Abstract

Educational gamification has emerged as an innovative approach to developing essential soft skills, including communication, leadership, and teamwork. This paper explores the significance of gamification in education, emphasizing its role in fostering engagement, motivation, and skill development among learners. It delves into the strategies and design principles that educators can employ to effectively incorporate gamification into their teaching practices, such as game mechanics, feedback systems, and storytelling elements. The discussion includes the benefits of gamification for soft skills development, including improved communication abilities, leadership qualities, and teamwork effectiveness. Moreover, the paper addresses the challenges and considerations for educators in implementing gamification, such as aligning game design with learning objectives and ensuring inclusivity. Through a review of empirical studies and case examples, the study highlights the positive outcomes associated with educational gamification, including increased student motivation, enhanced skill acquisition, and better preparation for real-world challenges. The conclusion offers recommendations for educators and institutions interested in leveraging gamification to cultivate soft skills, emphasizing the importance of thoughtful game design that promotes meaningful learning experiences.


Copyright: © 2020 by Jones. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY) (Creative Commons Attribution 4.0 International License). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

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ACS Style
Jones, R. Educational Gamification for Soft Skills Development: Communication, Leadership, and Teamwork. Journal of Arts, Society, and Education Studies, 2020, 2, 34. doi:10.xxxx/xxxxxx
AMA Style
Jones R. Educational Gamification for Soft Skills Development: Communication, Leadership, and Teamwork. Journal of Arts, Society, and Education Studies; 2020, 2(4):34. doi:10.xxxx/xxxxxx
Chicago/Turabian Style
Jones, Richard 2020. "Educational Gamification for Soft Skills Development: Communication, Leadership, and Teamwork" Journal of Arts, Society, and Education Studies 2, no.4:34. doi:10.xxxx/xxxxxx

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References

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